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		<id>https://in-system.org/wiki/index.php?title=Uthith&amp;diff=756&amp;oldid=prev</id>
		<title>Mike: Created page with &quot; == Uthith ==  === GM Purpose ===  Uthith is Mittensby&#039;s homeworld and the capital of the 40th Squadron.  The visit should accomplish several things quickly:  * Establish that Mittensby comes from a genuinely powerful family. * Make the 40th Squadron feel like a real polity rather than simply &quot;some Vargr fleet.&quot; * Introduce the Gvegh household and family succession tensions. * Allow the Marmaduke to meet and assess the &#039;&#039;Warbler&#039;&#039; crew. * Give Mittensby an offer of a...&quot;</title>
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		<updated>2026-08-08T22:55:11Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; == Uthith ==  === GM Purpose ===  Uthith is Mittensby&amp;#039;s homeworld and the capital of the &lt;a href=&quot;/wiki/index.php?title=40th_Squadron&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;40th Squadron (page does not exist)&quot;&gt;40th Squadron&lt;/a&gt;.  The visit should accomplish several things quickly:  * Establish that Mittensby comes from a genuinely powerful family. * Make the 40th Squadron feel like a real polity rather than simply &amp;quot;some Vargr fleet.&amp;quot; * Introduce the Gvegh household and family succession tensions. * Allow the Marmaduke to meet and assess the &amp;#039;&amp;#039;Warbler&amp;#039;&amp;#039; crew. * Give Mittensby an offer of a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== Uthith ==&lt;br /&gt;
&lt;br /&gt;
=== GM Purpose ===&lt;br /&gt;
&lt;br /&gt;
Uthith is Mittensby&amp;#039;s homeworld and the capital of the [[40th Squadron]].&lt;br /&gt;
&lt;br /&gt;
The visit should accomplish several things quickly:&lt;br /&gt;
&lt;br /&gt;
* Establish that Mittensby comes from a genuinely powerful family.&lt;br /&gt;
* Make the 40th Squadron feel like a real polity rather than simply &amp;quot;some Vargr fleet.&amp;quot;&lt;br /&gt;
* Introduce the Gvegh household and family succession tensions.&lt;br /&gt;
* Allow the Marmaduke to meet and assess the &amp;#039;&amp;#039;Warbler&amp;#039;&amp;#039; crew.&lt;br /&gt;
* Give Mittensby an offer of a substantially better ship.&lt;br /&gt;
* Establish the mission involving [[Dravik Elpharc]], [[Kworf]], and [[Debarre]].&lt;br /&gt;
* Give the players a sense that Mittensby&amp;#039;s apparently chaotic travels have actually enhanced her family&amp;#039;s opinion of her.&lt;br /&gt;
&lt;br /&gt;
The homecoming should be enjoyable before it becomes political.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== System Overview ===&lt;br /&gt;
&lt;br /&gt;
Uthith, also known as &amp;#039;&amp;#039;&amp;#039;Tsaengngo&amp;#039;&amp;#039;&amp;#039;, is the capital and naval headquarters of the [[40th Squadron]], locally called the &amp;#039;&amp;#039;&amp;#039;Ekhlle Ksafi&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The system orbits a solitary M0 V red dwarf and contains:&lt;br /&gt;
&lt;br /&gt;
* 14 worlds total.&lt;br /&gt;
* 3 gas giants.&lt;br /&gt;
* 2 planetoid belts.&lt;br /&gt;
* A major naval base.&lt;br /&gt;
* Extensive orbital shipyards.&lt;br /&gt;
&lt;br /&gt;
The mainworld has a population of approximately &amp;#039;&amp;#039;&amp;#039;600 million&amp;#039;&amp;#039;&amp;#039;, overwhelmingly Gvegh Vargr.&lt;br /&gt;
&lt;br /&gt;
Uthith itself is:&lt;br /&gt;
&lt;br /&gt;
* Small.&lt;br /&gt;
* Low gravity, approximately 0.29G.&lt;br /&gt;
* Almost airless.&lt;br /&gt;
* Completely dry.&lt;br /&gt;
* Highly urbanized.&lt;br /&gt;
* TL-14.&lt;br /&gt;
* Dependent upon imported food and extensive water recycling.&lt;br /&gt;
&lt;br /&gt;
Almost nobody lives outdoors.&lt;br /&gt;
&lt;br /&gt;
Civilization exists in sealed cities, buried complexes, pressurized valleys, orbital habitats and immense enclosed industrial districts.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Arrival in the Uthith System ===&lt;br /&gt;
&lt;br /&gt;
The most immediate impression is traffic.&lt;br /&gt;
&lt;br /&gt;
Uthith may orbit a dim red star, but the system itself is ablaze with artificial light.&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;Warbler&amp;#039;&amp;#039; detects:&lt;br /&gt;
&lt;br /&gt;
* Naval squadrons.&lt;br /&gt;
* Merchant traffic.&lt;br /&gt;
* Tankers.&lt;br /&gt;
* Couriers.&lt;br /&gt;
* Construction craft.&lt;br /&gt;
* High-speed personnel shuttles.&lt;br /&gt;
* Small corsairs.&lt;br /&gt;
* Large numbers of 100–1,000 ton military hulls.&lt;br /&gt;
* Orbital shipyards surrounding partially completed vessels.&lt;br /&gt;
&lt;br /&gt;
Unlike Imperial traffic control, communications are busy, informal and unmistakably Vargr.&lt;br /&gt;
&lt;br /&gt;
Captains argue.&lt;br /&gt;
&lt;br /&gt;
Controllers joke.&lt;br /&gt;
&lt;br /&gt;
Ships exchange greetings.&lt;br /&gt;
&lt;br /&gt;
Military vessels announce themselves with elaborate squadron identifiers.&lt;br /&gt;
&lt;br /&gt;
There is hierarchy, but it is loudly social rather than bureaucratically quiet.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== First Important Sensor Impression ===&lt;br /&gt;
&lt;br /&gt;
The 40th Squadron is much larger and better equipped than the &amp;#039;&amp;#039;Warbler&amp;#039;&amp;#039; crew may have expected.&lt;br /&gt;
&lt;br /&gt;
Many vessels appear to be TL-13 or TL-14.&lt;br /&gt;
&lt;br /&gt;
A large fraction are Jump-3 capable.&lt;br /&gt;
&lt;br /&gt;
The most common military vessel is a roughly 400-ton corsair-style craft.&lt;br /&gt;
&lt;br /&gt;
Several ships clearly began life in somebody else&amp;#039;s navy.&lt;br /&gt;
&lt;br /&gt;
Others carry designs unfamiliar in Imperial space.&lt;br /&gt;
&lt;br /&gt;
A successful Naval or Engineering assessment quickly concludes:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;This fleet could not possibly have been built entirely by Uthith.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== The Rumored Flagship ===&lt;br /&gt;
&lt;br /&gt;
Among the orbital contacts is an enormous vessel whose transponder information is deliberately incomplete.&lt;br /&gt;
&lt;br /&gt;
Rumor identifies it as the captured Imperial battleship that serves as the Squadron flagship.&lt;br /&gt;
&lt;br /&gt;
Displacement is approximately &amp;#039;&amp;#039;&amp;#039;200,000 tons&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Whether the vessel is operational, partially operational, or primarily a prestige object is not immediately apparent.&lt;br /&gt;
&lt;br /&gt;
The Marmaduke does not volunteer this information.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Traffic Control ===&lt;br /&gt;
&lt;br /&gt;
Once the &amp;#039;&amp;#039;Warbler&amp;#039;&amp;#039; identifies itself, normal approach procedures abruptly change.&lt;br /&gt;
&lt;br /&gt;
There is a short delay.&lt;br /&gt;
&lt;br /&gt;
Then:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;Warbler, Uthith Control.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your arrival has been noted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Maintain present vector.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;House Gvegh traffic will meet you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Within minutes, a military launch or fast cutter departs one of the naval facilities.&lt;br /&gt;
&lt;br /&gt;
The crew quickly discovers that Mittensby does not simply &amp;quot;have family here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Her family has traffic privileges.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Homecoming ===&lt;br /&gt;
&lt;br /&gt;
The greeting party should be larger than Mittensby expects.&lt;br /&gt;
&lt;br /&gt;
Possible attendees:&lt;br /&gt;
&lt;br /&gt;
* [[Perrin Gvegh]]&lt;br /&gt;
* Several household retainers.&lt;br /&gt;
* A representative of the Marmaduke.&lt;br /&gt;
* Old servants who remember Mittensby as a child.&lt;br /&gt;
* Two or three junior naval officers who immediately recognize her.&lt;br /&gt;
* Local media, if the Marmaduke has not explicitly prevented them from attending.&lt;br /&gt;
&lt;br /&gt;
Mittensby is greeted by her full name and title.&lt;br /&gt;
&lt;br /&gt;
Members of the &amp;#039;&amp;#039;Warbler&amp;#039;&amp;#039; crew are treated respectfully because they are identified as &amp;#039;&amp;#039;&amp;#039;Mittensby&amp;#039;s crew&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
This distinction matters.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== The Capital City ===&lt;br /&gt;
&lt;br /&gt;
The main capital is &amp;#039;&amp;#039;&amp;#039;Ksafi Reach&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
It is a vast sealed metropolitan complex partly buried beneath a broad basalt plain near one of Uthith&amp;#039;s largest naval installations.&lt;br /&gt;
&lt;br /&gt;
Population: several million.&lt;br /&gt;
&lt;br /&gt;
Ksafi Reach consists of:&lt;br /&gt;
&lt;br /&gt;
* Enormous pressurized concourses.&lt;br /&gt;
* Multi-level urban districts.&lt;br /&gt;
* Subsurface residential sectors.&lt;br /&gt;
* Government halls.&lt;br /&gt;
* Naval headquarters.&lt;br /&gt;
* Shipbuilding offices.&lt;br /&gt;
* Foreign diplomatic compounds.&lt;br /&gt;
* Commercial arcades.&lt;br /&gt;
* Entertainment districts.&lt;br /&gt;
* Gardens maintained under immense transparent pressure roofs.&lt;br /&gt;
&lt;br /&gt;
The ceiling of the oldest central district displays an artificial daylight cycle.&lt;br /&gt;
&lt;br /&gt;
During &amp;quot;night&amp;quot;, the panels become transparent enough to reveal the dim red sun and stars.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Architectural Character ===&lt;br /&gt;
&lt;br /&gt;
Vargr architecture is competitive.&lt;br /&gt;
&lt;br /&gt;
Buildings frequently attempt to outdo neighboring buildings.&lt;br /&gt;
&lt;br /&gt;
Common features include:&lt;br /&gt;
&lt;br /&gt;
* Bright colors.&lt;br /&gt;
* Large family emblems.&lt;br /&gt;
* Illuminated hull plaques.&lt;br /&gt;
* Sculptures.&lt;br /&gt;
* Naval trophies.&lt;br /&gt;
* Captured weapons.&lt;br /&gt;
* Highly individual architecture.&lt;br /&gt;
&lt;br /&gt;
The city does not look planned despite being almost entirely artificial.&lt;br /&gt;
&lt;br /&gt;
Each generation has added another layer.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== 40th Squadron Headquarters ===&lt;br /&gt;
&lt;br /&gt;
The political and military center of the polity is &amp;#039;&amp;#039;&amp;#039;Squadron Hall&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
It is part headquarters, part palace, part naval museum.&lt;br /&gt;
&lt;br /&gt;
The oldest sections incorporate structures dating back to the founding of the 40th Squadron.&lt;br /&gt;
&lt;br /&gt;
Prominent features include:&lt;br /&gt;
&lt;br /&gt;
* The original Squadron insignia.&lt;br /&gt;
* Names of ships lost in the Frontier Wars.&lt;br /&gt;
* Captured Imperial and Zhodani hardware.&lt;br /&gt;
* Portraits and holograms of famous First Officers.&lt;br /&gt;
* Conference chambers where ship captains vote and argue.&lt;br /&gt;
* Secure fleet operations facilities.&lt;br /&gt;
* Offices for foreign representatives.&lt;br /&gt;
&lt;br /&gt;
The building intentionally preserves a naval atmosphere.&lt;br /&gt;
&lt;br /&gt;
Even senior civilian officials sometimes refer to floors as &amp;quot;decks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== House Gvegh Holdings ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
House Gvegh does not occupy a traditional palace.&lt;br /&gt;
&lt;br /&gt;
The family estate is called &amp;#039;&amp;#039;&amp;#039;Long Watch&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
It began centuries ago as a fortified naval command residence and has accumulated additions ever since.&lt;br /&gt;
&lt;br /&gt;
The result is an enormous, slightly eccentric complex on the edge of Ksafi Reach.&lt;br /&gt;
&lt;br /&gt;
It contains:&lt;br /&gt;
&lt;br /&gt;
* Family residence.&lt;br /&gt;
* Guest quarters.&lt;br /&gt;
* Offices.&lt;br /&gt;
* Gardens.&lt;br /&gt;
* Secure communications center.&lt;br /&gt;
* Private docking facilities.&lt;br /&gt;
* Small museum.&lt;br /&gt;
* Household staff quarters.&lt;br /&gt;
* Security barracks.&lt;br /&gt;
* Workshops.&lt;br /&gt;
* Underground shelters.&lt;br /&gt;
&lt;br /&gt;
The Marmaduke can conduct state business without leaving the property.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Long Watch ===&lt;br /&gt;
&lt;br /&gt;
Long Watch sits against the inner wall of a huge pressurized cavern complex overlooking the artificial gardens of the &amp;#039;&amp;#039;&amp;#039;Rrasha Basin&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The original structure is dark basalt.&lt;br /&gt;
&lt;br /&gt;
Later additions include glass, ceramics, metal and brightly colored Vargr ornamentation.&lt;br /&gt;
&lt;br /&gt;
From the main receiving rooms, enormous windows overlook the basin.&lt;br /&gt;
&lt;br /&gt;
Beyond the pressure shell lies the naked landscape of Uthith.&lt;br /&gt;
&lt;br /&gt;
During the artificial evening, external floodlights illuminate the distant mountains.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== The Rrasha Basin ===&lt;br /&gt;
&lt;br /&gt;
The gardens below the estate were renamed after Mittensby&amp;#039;s mother following her death.&lt;br /&gt;
&lt;br /&gt;
They are among the most expensive private gardens on Uthith.&lt;br /&gt;
&lt;br /&gt;
Real trees grow here.&lt;br /&gt;
&lt;br /&gt;
There is open water.&lt;br /&gt;
&lt;br /&gt;
Birds and small imported animals live beneath the pressure dome.&lt;br /&gt;
&lt;br /&gt;
This is where Mittensby spent much of her childhood.&lt;br /&gt;
&lt;br /&gt;
The basin includes:&lt;br /&gt;
&lt;br /&gt;
* Walking paths.&lt;br /&gt;
* A small artificial stream.&lt;br /&gt;
* Several groves.&lt;br /&gt;
* Riding areas.&lt;br /&gt;
* Outdoor dining terraces.&lt;br /&gt;
* Children&amp;#039;s play structures that have mostly been preserved.&lt;br /&gt;
* A memorial garden dedicated to Lady Rrasha.&lt;br /&gt;
&lt;br /&gt;
For somebody raised on an airless world, genuine open water is an extravagant display of wealth.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Mittensby&amp;#039;s Childhood Rooms ===&lt;br /&gt;
&lt;br /&gt;
Her rooms still exist.&lt;br /&gt;
&lt;br /&gt;
They have been cleaned and maintained but not turned into a shrine.&lt;br /&gt;
&lt;br /&gt;
Some embarrassing possessions remain.&lt;br /&gt;
&lt;br /&gt;
Possible details:&lt;br /&gt;
&lt;br /&gt;
* Childhood trophies.&lt;br /&gt;
* Clothes.&lt;br /&gt;
* Bad artwork.&lt;br /&gt;
* Early Dakarr experiments.&lt;br /&gt;
* Photographs with Perrin.&lt;br /&gt;
* A ceremonial dagger she refused to practice with.&lt;br /&gt;
* An old stuffed toy.&lt;br /&gt;
* Evidence that Garrick used to leave mocking notes outside her door.&lt;br /&gt;
&lt;br /&gt;
Auntie Vevva has prevented anyone from redecorating.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== The Family Dining Room ===&lt;br /&gt;
&lt;br /&gt;
Despite the size of the household, family meals occur in a relatively small room overlooking the gardens.&lt;br /&gt;
&lt;br /&gt;
The Marmaduke dislikes ceremonial dining when only family is present.&lt;br /&gt;
&lt;br /&gt;
This is a good location for:&lt;br /&gt;
&lt;br /&gt;
* Family arguments.&lt;br /&gt;
* Childhood stories.&lt;br /&gt;
* Garrick/Mittensby friction.&lt;br /&gt;
* Perrin jokes.&lt;br /&gt;
* Vevva interfering.&lt;br /&gt;
* The Marmaduke revealing the proposed mission.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== The Marmaduke&amp;#039;s Office ===&lt;br /&gt;
&lt;br /&gt;
Unexpectedly small.&lt;br /&gt;
&lt;br /&gt;
The walls contain:&lt;br /&gt;
&lt;br /&gt;
* Fleet maps.&lt;br /&gt;
* Ship plaques.&lt;br /&gt;
* Gifts from foreign governments.&lt;br /&gt;
* Oberlindes memorabilia.&lt;br /&gt;
* Zhodani objects whose significance is unclear.&lt;br /&gt;
* A few photographs of Lady Rrasha and the children.&lt;br /&gt;
&lt;br /&gt;
There is no throne.&lt;br /&gt;
&lt;br /&gt;
The most prominent piece of furniture is a battered conference table.&lt;br /&gt;
&lt;br /&gt;
The Marmaduke conducts serious conversations here.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Private Dock ===&lt;br /&gt;
&lt;br /&gt;
Long Watch possesses its own secure docking connection to a subterranean grav-transit tube leading directly to the naval field.&lt;br /&gt;
&lt;br /&gt;
Smallcraft can land at the estate.&lt;br /&gt;
&lt;br /&gt;
Larger ships use the nearby military facilities.&lt;br /&gt;
&lt;br /&gt;
This allows visiting captains and foreign representatives to enter without using public terminals.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== The Gvegh Household ==&lt;br /&gt;
&lt;br /&gt;
=== The Marmaduke Gvegh Vargr / Ekhlle Ksafi ===&lt;br /&gt;
&lt;br /&gt;
Mittensby&amp;#039;s father.&lt;br /&gt;
&lt;br /&gt;
First Officer of the 40th Squadron.&lt;br /&gt;
&lt;br /&gt;
A powerful military and political leader with deep relationships involving:&lt;br /&gt;
&lt;br /&gt;
* Oberlindes.&lt;br /&gt;
* The Zhodani.&lt;br /&gt;
* Vargr states.&lt;br /&gt;
* Meamone intermediaries.&lt;br /&gt;
* Imperial authorities.&lt;br /&gt;
&lt;br /&gt;
He is genuinely pleased to see Mittensby.&lt;br /&gt;
&lt;br /&gt;
More surprisingly, he is impressed with her.&lt;br /&gt;
&lt;br /&gt;
He should specifically praise the &amp;#039;&amp;#039;Warbler&amp;#039;&amp;#039; and her crew.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;You&amp;#039;ve done well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I gave you considerable freedom because I assumed you would mostly squander it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You appear instead to have acquired a ship, a crew, several businesses, diplomatic contacts, enemies, and a reputation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your mother would be delighted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Lady Rrasha Gvegh ===&lt;br /&gt;
&lt;br /&gt;
Mittensby&amp;#039;s mother.&lt;br /&gt;
&lt;br /&gt;
Dead approximately twelve to fifteen years.&lt;br /&gt;
&lt;br /&gt;
Rrasha was charismatic, socially gifted and widely loved.&lt;br /&gt;
&lt;br /&gt;
She was killed in a bombing carried out in retaliation for one of the Marmaduke&amp;#039;s operations.&lt;br /&gt;
&lt;br /&gt;
The organization responsible was subsequently destroyed by the Marmaduke.&lt;br /&gt;
&lt;br /&gt;
Her death continues to shape the family.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Garrick Gvegh ===&lt;br /&gt;
&lt;br /&gt;
Older brother.&lt;br /&gt;
&lt;br /&gt;
Presumptive heir.&lt;br /&gt;
&lt;br /&gt;
Competent, disciplined and poorly liked.&lt;br /&gt;
&lt;br /&gt;
He believes Mittensby is fundamentally frivolous.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Garrick, Mittensby repeatedly succeeds at things he considers ridiculous.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Guiding Principle:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;Government is not entertainment.&amp;quot;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Perrin Gvegh ===&lt;br /&gt;
&lt;br /&gt;
The popular brother.&lt;br /&gt;
&lt;br /&gt;
Charming, courageous and genuinely kind.&lt;br /&gt;
&lt;br /&gt;
Also unreliable and frequently incompetent.&lt;br /&gt;
&lt;br /&gt;
Squadron crews adore him.&lt;br /&gt;
&lt;br /&gt;
Mittensby probably likes him.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Guiding Principle:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;If everybody leaves happy, how badly could we have screwed it up?&amp;quot;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Auntie Vevva ===&lt;br /&gt;
&lt;br /&gt;
Elderly former companion of Lady Rrasha who helped raise Mittensby.&lt;br /&gt;
&lt;br /&gt;
Tiny by Vargr standards.&lt;br /&gt;
&lt;br /&gt;
Perfectly groomed.&lt;br /&gt;
&lt;br /&gt;
Completely fearless.&lt;br /&gt;
&lt;br /&gt;
One of the few individuals who routinely criticizes the Marmaduke to his face.&lt;br /&gt;
&lt;br /&gt;
Vevva&amp;#039;s primary concern is the future of House Gvegh.&lt;br /&gt;
&lt;br /&gt;
She has developed strong opinions regarding [[Kworf]] and the [[Kuai Qing Vargr]].&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== Household Personnel ==&lt;br /&gt;
&lt;br /&gt;
=== Hesk Brindle ===&lt;br /&gt;
&lt;br /&gt;
Chief steward.&lt;br /&gt;
&lt;br /&gt;
Older male Vargr.&lt;br /&gt;
&lt;br /&gt;
Has worked for the family for forty years.&lt;br /&gt;
&lt;br /&gt;
Knows absolutely everything.&lt;br /&gt;
&lt;br /&gt;
Treats Mittensby as though she left last week.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Talla Three-Rings ===&lt;br /&gt;
&lt;br /&gt;
Head cook.&lt;br /&gt;
&lt;br /&gt;
Large female Vargr.&lt;br /&gt;
&lt;br /&gt;
Remembers every food Mittensby disliked as a child.&lt;br /&gt;
&lt;br /&gt;
Immediately attempts to feed the entire &amp;#039;&amp;#039;Warbler&amp;#039;&amp;#039; crew.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Egrr Vend ===&lt;br /&gt;
&lt;br /&gt;
House security chief.&lt;br /&gt;
&lt;br /&gt;
Former marine.&lt;br /&gt;
&lt;br /&gt;
Missing one ear.&lt;br /&gt;
&lt;br /&gt;
Profoundly suspicious of Sven.&lt;br /&gt;
&lt;br /&gt;
Eventually likes him.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Pellin Voss ===&lt;br /&gt;
&lt;br /&gt;
Young household aide.&lt;br /&gt;
&lt;br /&gt;
Approximately twenty.&lt;br /&gt;
&lt;br /&gt;
Considers Mittensby legendary.&lt;br /&gt;
&lt;br /&gt;
Has heard completely distorted stories about her adventures.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Old Rusk ===&lt;br /&gt;
&lt;br /&gt;
Estate gardener.&lt;br /&gt;
&lt;br /&gt;
No relation to Albin Rusk.&lt;br /&gt;
&lt;br /&gt;
Human.&lt;br /&gt;
&lt;br /&gt;
Has maintained the Rrasha Basin for decades.&lt;br /&gt;
&lt;br /&gt;
Mittensby remembers him as ancient even when she was a child.&lt;br /&gt;
&lt;br /&gt;
He is somehow still alive.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== The New Ship ==&lt;br /&gt;
&lt;br /&gt;
The Marmaduke has a surplus military vessel available.&lt;br /&gt;
&lt;br /&gt;
This should be noticeably superior to the &amp;#039;&amp;#039;Warbler&amp;#039;&amp;#039; without being a capital ship.&lt;br /&gt;
&lt;br /&gt;
Suggested characteristics:&lt;br /&gt;
&lt;br /&gt;
* 400–600 tons.&lt;br /&gt;
* Jump-3 or better.&lt;br /&gt;
* Excellent maneuver drive.&lt;br /&gt;
* Military sensors.&lt;br /&gt;
* Armored hull.&lt;br /&gt;
* Several weapon hardpoints.&lt;br /&gt;
* Good passenger accommodations.&lt;br /&gt;
* Cargo capacity sufficient for adventuring.&lt;br /&gt;
* Originally built for Squadron service.&lt;br /&gt;
* Old enough that giving it away is plausible.&lt;br /&gt;
* Maintained to an extremely high standard.&lt;br /&gt;
&lt;br /&gt;
The ship is sitting in the naval yard when Mittensby arrives.&lt;br /&gt;
&lt;br /&gt;
The Marmaduke may deliberately arrange for her to see it before explaining why.&lt;br /&gt;
&lt;br /&gt;
He says:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;That one is surplus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You may have it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pause.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you earn it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mission is to locate [[Dravik Elpharc]] and bring him to Uthith, preferably voluntarily.&lt;br /&gt;
&lt;br /&gt;
The strongest lead begins on [[Debarre]] with [[Kworf]].&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== Local Political Atmosphere ==&lt;br /&gt;
&lt;br /&gt;
The 40th Squadron is not a conventional monarchy.&lt;br /&gt;
&lt;br /&gt;
Individual worlds retain their own governments.&lt;br /&gt;
&lt;br /&gt;
The Squadron&amp;#039;s naval officer corps is the true unifying authority.&lt;br /&gt;
&lt;br /&gt;
Power depends heavily upon:&lt;br /&gt;
&lt;br /&gt;
* Rank.&lt;br /&gt;
* Reputation.&lt;br /&gt;
* Personal loyalty.&lt;br /&gt;
* Charisma.&lt;br /&gt;
* Naval service.&lt;br /&gt;
* Family alliances.&lt;br /&gt;
&lt;br /&gt;
This makes succession inherently uncertain.&lt;br /&gt;
&lt;br /&gt;
The Marmaduke&amp;#039;s children therefore matter politically even if no formal law guarantees that one of them will inherit his authority.&lt;br /&gt;
&lt;br /&gt;
Garrick is the obvious successor.&lt;br /&gt;
&lt;br /&gt;
That does not mean the Squadron will follow him.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== Foreign Presence ==&lt;br /&gt;
&lt;br /&gt;
Uthith contains unusually large foreign missions for a Vargr polity of its size.&lt;br /&gt;
&lt;br /&gt;
Notable interests include:&lt;br /&gt;
&lt;br /&gt;
=== Zhodani ===&lt;br /&gt;
&lt;br /&gt;
Military advisers.&lt;br /&gt;
&lt;br /&gt;
Intelligence personnel.&lt;br /&gt;
&lt;br /&gt;
Technical specialists.&lt;br /&gt;
&lt;br /&gt;
The relationship is old and complicated.&lt;br /&gt;
&lt;br /&gt;
=== Oberlindes ===&lt;br /&gt;
&lt;br /&gt;
Major trade representatives.&lt;br /&gt;
&lt;br /&gt;
Ship brokers.&lt;br /&gt;
&lt;br /&gt;
Cargo agents.&lt;br /&gt;
&lt;br /&gt;
Oberlindes vessels are common.&lt;br /&gt;
&lt;br /&gt;
The company enjoys unusually good access to Squadron markets.&lt;br /&gt;
&lt;br /&gt;
=== Imperial Interests ===&lt;br /&gt;
&lt;br /&gt;
Small but significant diplomatic and commercial presence.&lt;br /&gt;
&lt;br /&gt;
Imperial officials treat Uthith cautiously.&lt;br /&gt;
&lt;br /&gt;
=== Meamone ===&lt;br /&gt;
&lt;br /&gt;
No obvious official headquarters.&lt;br /&gt;
&lt;br /&gt;
Meamone influence occurs through:&lt;br /&gt;
&lt;br /&gt;
* Investment.&lt;br /&gt;
* Consultants.&lt;br /&gt;
* Technology agreements.&lt;br /&gt;
* Cutouts.&lt;br /&gt;
* Third-party corporations.&lt;br /&gt;
&lt;br /&gt;
The Marmaduke knows considerably more about this relationship than he admits.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== Places the Crew Might Visit ==&lt;br /&gt;
&lt;br /&gt;
=== The Old Crew ===&lt;br /&gt;
&lt;br /&gt;
An officers&amp;#039; club and famous drinking establishment near Squadron Hall.&lt;br /&gt;
&lt;br /&gt;
Walls are covered with photographs of former crews.&lt;br /&gt;
&lt;br /&gt;
Every table has a story.&lt;br /&gt;
&lt;br /&gt;
Excellent place for rumors.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Broken Fang Market ===&lt;br /&gt;
&lt;br /&gt;
Huge indoor commercial district.&lt;br /&gt;
&lt;br /&gt;
Vargr merchandise from dozens of worlds.&lt;br /&gt;
&lt;br /&gt;
Excellent food.&lt;br /&gt;
&lt;br /&gt;
Questionable electronics.&lt;br /&gt;
&lt;br /&gt;
Surplus military equipment.&lt;br /&gt;
&lt;br /&gt;
Dakarr may actually sell surprisingly well here.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Rrasha Basin ===&lt;br /&gt;
&lt;br /&gt;
Family gardens.&lt;br /&gt;
&lt;br /&gt;
Best location for private conversations with Mittensby.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Squadron Museum ===&lt;br /&gt;
&lt;br /&gt;
Contains artifacts from centuries of 40th Squadron history.&lt;br /&gt;
&lt;br /&gt;
Includes captured Imperial equipment.&lt;br /&gt;
&lt;br /&gt;
Potentially embarrassing exhibits concerning attacks on Imperial worlds.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Naval Yards ===&lt;br /&gt;
&lt;br /&gt;
The crew can inspect the ship being offered to Mittensby.&lt;br /&gt;
&lt;br /&gt;
Maddux may disappear here for hours.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== Immediate Uthith Scenes ==&lt;br /&gt;
&lt;br /&gt;
If the players reach Uthith tonight, use these in order as needed.&lt;br /&gt;
&lt;br /&gt;
=== Scene 1: Recognition ===&lt;br /&gt;
&lt;br /&gt;
Traffic control realizes who Mittensby is.&lt;br /&gt;
&lt;br /&gt;
Escort arrives.&lt;br /&gt;
&lt;br /&gt;
The crew understands her status.&lt;br /&gt;
&lt;br /&gt;
=== Scene 2: Long Watch ===&lt;br /&gt;
&lt;br /&gt;
Homecoming.&lt;br /&gt;
&lt;br /&gt;
Old servants.&lt;br /&gt;
&lt;br /&gt;
Childhood memories.&lt;br /&gt;
&lt;br /&gt;
Perrin.&lt;br /&gt;
&lt;br /&gt;
Vevva.&lt;br /&gt;
&lt;br /&gt;
Possibly Garrick.&lt;br /&gt;
&lt;br /&gt;
=== Scene 3: Dinner ===&lt;br /&gt;
&lt;br /&gt;
Family teasing.&lt;br /&gt;
&lt;br /&gt;
Questions about the &amp;#039;&amp;#039;Warbler&amp;#039;&amp;#039; crew.&lt;br /&gt;
&lt;br /&gt;
The Marmaduke listens more than he talks.&lt;br /&gt;
&lt;br /&gt;
=== Scene 4: Private Conversation ===&lt;br /&gt;
&lt;br /&gt;
The Marmaduke praises Mittensby.&lt;br /&gt;
&lt;br /&gt;
Discusses the 40th Squadron.&lt;br /&gt;
&lt;br /&gt;
Shows her the new ship.&lt;br /&gt;
&lt;br /&gt;
Makes the offer.&lt;br /&gt;
&lt;br /&gt;
=== Scene 5: Vevva ===&lt;br /&gt;
&lt;br /&gt;
Afterward, Vevva privately begins discussing Kworf.&lt;br /&gt;
&lt;br /&gt;
This should initially sound like ordinary family gossip.&lt;br /&gt;
&lt;br /&gt;
Only gradually does Mittensby realize exactly what Vevva is suggesting.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== Current Campaign Direction ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Feri&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Artifact laundering disrupted.&lt;br /&gt;
&lt;br /&gt;
↓&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beck&amp;#039;s World&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Giles Mercy and the source end of the artifact trade.&lt;br /&gt;
&lt;br /&gt;
↓&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Uthith&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Family reunion.&lt;br /&gt;
&lt;br /&gt;
Marmaduke&amp;#039;s offer.&lt;br /&gt;
&lt;br /&gt;
↓&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Debarre&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Kworf and Yelanni.&lt;br /&gt;
&lt;br /&gt;
Search for clues regarding Dravik.&lt;br /&gt;
&lt;br /&gt;
↓&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dravik&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Location currently unknown.&lt;br /&gt;
&lt;br /&gt;
The crew may ultimately decide that the Marmaduke&amp;#039;s plans for him are wise, dangerous, unnecessary, or completely wrong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[GM:Warbler Game]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Traveller]]&lt;br /&gt;
[[Category:Referee Resources]]&lt;/div&gt;</summary>
		<author><name>Mike</name></author>
	</entry>
</feed>