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  • 03:24, 22 September 2026 Mike talk contribs created page GM:Treege to Xunerth (Created page with "= First Translation: Treege to Xunerth = ''This section describes the provisional structure of Melancthe's first successful Nagid Orev translation. Unlike the deeper cosmology of Orev translation, many of the observations below may become firm canon once experienced by the crew. Their explanations should remain uncertain.'' The first translation is expected to last approximately '''four weeks''' of subjective shipboard time. The purpose of this transit is not to revea...")
  • 01:35, 22 September 2026 Mike talk contribs created page GM:Xunerth (Created page with " Return to GM:Mouserider Game <br> Category:Traveller Category:Referee Resources")
  • 00:48, 22 September 2026 Mike talk contribs created page GM:Nagid Orev Trail (Created page with "= Nagid Orev Translation — Loose Canon = ''This page describes the current working model of Nagid Orev long-range travel following Melancthe's first successful translation from Treege toward Xunerth. It is '''loose canon''': these ideas are intended to provide a coherent framework for play, but the underlying mechanism has not been fully established and individual rules, explanations, and relationships may change as the campaign develops.'' == Current Situation == A...")
  • 21:51, 8 September 2026 Mike talk contribs created page Jingleswelt (Created page with "= GM:Hkyosali = == System Overview == '''Hkyosali (Dark Nebula 2132)''' is an unimportant but inhabited Aslan agricultural system lying on the expedition's route out of Hierate space. * '''Allegiance:''' Aslan Hierate; vassal clan dominates * '''Primary:''' G6 V * '''UWP:''' E55669B-6 * '''Population:''' 6,000,000 * '''Tech Level:''' 6 * '''Trade Codes:''' Agricultural, Non-Industrial, Hot * '''Travel Zone:''' Amber * '''Gas Giants:''' 2 * '''Other Worlds:''' 9 The s...")
  • 20:50, 8 September 2026 Mike talk contribs created page GM:Treege (Created page with "Ideas. First four Orev Jump situations. All require a local knowledge stash, coordinates from this exact place over time, such that calculations of where this system is relative to other star systems can be made (using Gersemi). This critical step is then refined by instantaneous local conditions (Jackie, who among other things like local gravity fields, calculates Melancthe's current mass down to the kg--if a jump fails, she will likely chide people for being careless a...")
  • 21:57, 5 September 2026 Mike talk contribs created page Hunt for Dravik (Created page with "= The Search for Dravik Elfarc = == GM Overview == Dravik Elfarc, estranged younger son of the Elfarc Family of Kuai Qing, deliberately left Kuai Qing approximately '''26 months before 1118.285'''. He did not flee impulsively. He planned his departure sufficiently well to make casual attempts to locate him fail, but he did not possess the resources or apparent desire to erase himself completely. His route was: '''Kuai Qing → Singer → Tondoul → Wons...")
  • 21:33, 5 September 2026 Mike talk contribs created page Glicca (Created page with "= Glicca / Quetzal = ''Glicca'' is a 500-ton TL13 Imperial-built research and survey vessel now owned by House Samoyed. In 1118, The Marmaduke Samoyed Vargr offered the ship as one of eight vessels from which Mittensby Samoyed could choose as her reward for successfully completing the mission to locate and return Dravik Elfarc. Mittensby allowed members of her crew to make the selection, and they chose ''Glicca''. Mittensby immediately renamed the vesse...")
  • 21:41, 3 September 2026 Mike talk contribs created page Ettercap Spider Herder (Created page with "== Encounter: Ettercap Spider Herder == '''Setting:''' Any rough wilderness terrain with brush, trees, rocks, abandoned structures, gullies, or other places where webs and spiders can remain partially concealed. This encounter does not depend on water. A solitary ettercap is moving through the region with eight giant spiders. The ettercap is considerably smarter than the spiders and uses them as hunting animals, scouts, and living traps. It does not seek a stand-up fig...")
  • 21:36, 3 September 2026 Mike talk contribs created page Giant Toads plus Faerie (Created page with " == Encounter: The Toad Drover == '''Setting:''' Marshy creek valley, preferably while the party is resting near water. Eight giant toads are being driven along the creek by a malicious little faerie that understands their calls and body language well enough to direct them almost like livestock. The faerie is not interested in a fair fight; it wants confusion, panic, and an easy victim. === Giant Toads (8) === * '''HP:''' 12 each * Use normal giant toad combat statis...")
  • 21:35, 3 September 2026 Mike talk contribs created page GM:Encounters (Created page with "== Encounter: The Toad Drover == '''Setting:''' Marshy creek valley, preferably while the party is resting near water. Eight giant toads are being driven along the creek by a malicious little faerie that understands their calls and body language well enough to direct them almost like livestock. The faerie is not interested in a fair fight; it wants confusion, panic, and an easy victim. === Giant Toads (8) === * '''HP:''' 12 each * Use normal giant toad combat statist...")
  • 22:21, 1 September 2026 Mike talk contribs created page GM:Saietaie Exit (Created page with "== Emergency Departure from Tower Five == The hatch closes behind the last crew member. For the first time since entering Tower Five, the four of them are together again inside ''Lysander''. There is no dramatic alarm inside the ship. Instead, the bridge is filled with the ordinary sounds of a spacecraft that has just been brought rapidly from standby to flight status: ventilation rising in pitch, pumps coming online, and the faint vibration of machinery through the de...")
  • 06:23, 29 August 2026 Mike talk contribs created page GM:Southgate Huffa Group (Created page with "= Level 1 Potency Characters = These characters are ready for immediate play. All are currently at '''1,250 XP'''. All Potency-raised characters have '''Signaling 1''' from childhood training. The listed signaling specialties are familiar techniques, not limitations on what the proficiency can accomplish. --- == Half-Orc Huffa Domine Cleric/Assassin == '''Race:''' Half-Orc<br> '''Religion:''' Salamundi (Huffa), Domine<br> '''Class:''' Cleric/Assassin<br> '''Level:''...")
  • 05:12, 29 August 2026 Mike talk contribs created page GM:Signaling (Created page with "= Signaling = In Potency, characters normally begin with '''Signaling 1''', representing practical signaling techniques learned during childhood. Signaling is broader than knowledge of smoke signals, lantern codes, or semaphore. It includes practical methods for coordinating people who are separated, particularly scouts, guards, hunters, soldiers, and adventurers. The proficiency includes four broad skills: '''transmission, recognition, synchronization, and contingency...")
  • 05:10, 22 August 2026 Mike talk contribs created page GM:Foundry Flow (Created page with "= Foundry Reusable Actors and Tokens = This page documents the workflow for creating reusable monster/NPC Actors with multiple randomized token images. == Basic workflow == # Find or create a useful family of token images. # In Foundry, create or edit the Actor. # Open '''Prototype Token''' and go to the token appearance/image settings. # Create or browse to an appropriate directory under: #: <code>assets/actors/potency/</code> # Upload multiple related images togethe...")
  • 22:37, 18 August 2026 Mike talk contribs created page GM:Saietaie Highport Logistics Annex (Created page with "= Saietaie Highport Logistics Annex = The Saietaie Highport Logistics Annex is a large corporate facility attached to the commercial side of Ehairiwa Highport. It coordinates Saietaie-owned ships, shipyard supply, cargo movements, maintenance traffic, and the transfer of material between the orbital shipyards and Saietaie's planetside facilities. For GM:Operation Third Eye, the Annex is the legitimate destination encoded in the stolen authorization belonging to the...")
  • 22:35, 18 August 2026 Mike talk contribs created page GM:Saietaie Tower Five (Created page with "= Saietaie Tower Five = Tower Five is the principal advanced-design and systems-integration facility of GM:Saietaie Corporation on GM:Ehairiwa. It is not Saietaie's corporate headquarters. It is where difficult things are designed. The facility contains senior spacecraft designers, naval architects, drive specialists, prototype engineers, software teams and the secure computing infrastructure used to integrate their work. For GM:Operation Third Eye, Towe...")
  • 20:14, 18 August 2026 Mike talk contribs created page GM:Operation Third Eye (Created page with "= Operation Third Eye — Part I: Iouhtah Preparations = == Situation == The expedition is staging at GM:Iouhtah for the final Meamone-assigned operation in the Dark Nebula: insertion of a Level-2 Meamone AI into GM:Saietaie Corporation on GM:Ehairiwa. The original plan called for ''Lysander'' to carry the infiltration team to Ehairiwa while ''Melancthe'' and ''Falael'' remained on Iouhtah. After completing the mission, ''Lysander'' was to return to Iouhta...")
  • 19:32, 16 August 2026 Mike talk contribs created page Chemical Drive Spacecraft (Created page with "Chemical reaction drives work much like modern rockets. A fuel is mixed with an oxidizer, ignited, and expelled at high speed through a nozzle to create thrust. The efficiency of a rocket fuel is measured by its '''specific impulse''' (usually abbreviated '''Isp'''). Higher Isp generally means that the engine can produce more change in velocity from a given amount of propellant. By 2158, three fuel combinations dominate: * '''Methalox''' (liquid methane and liquid oxy...")
  • 03:58, 15 August 2026 Mike talk contribs created page The Solar System (Created page with "= The Solar System = Human civilization in 2158 extends from Earth into the outer Solar System, but it is distributed very unevenly. Earth remains home to the great majority of humanity. Luna, the Lagrange settlements, and Mars support substantial permanent populations, while the Belt and outer system remain more sparsely settled frontiers. == Inner System == * '''Earth''' — Humanity's homeworld, still overwhelmingly the largest center of human population,...")
  • 03:54, 15 August 2026 Mike talk contribs created page Luna (Created page with "= Luna in 2158 = Luna is humanity's largest and most important settlement beyond Earth. It is also the first place where a substantial human population has lived for generations in an environment that is completely incapable of supporting human life on its own. Nothing on Luna is natural except the rock, the gravity, the radiation, and the vacuum. Everything else was built. == Living on Luna == Most Lunars live in pressurized settlements buried beneath the surface,...")
  • 03:53, 15 August 2026 Mike talk contribs created page Earth (Created page with "= Earth in 2158 = Earth remains the center of human population and the only place in the Solar System where a person can walk outdoors without carrying their environment with them. It is not a dying world. It is, however, a changed one. == Climate == Earth is substantially warmer than it was during the 20th and early 21st centuries. The effects vary enormously by region. Coastlines have changed. Some low-lying districts and settlements were abandoned, while wealthi...")
  • 03:51, 15 August 2026 Mike talk contribs created page GM:AI OALT Values (Created page with "= OALT = '''OALT''' is a GM-side shorthand used to describe the characteristic behavior of the four major artificial intelligences: HELIX, ATLAS, LUNE, and TERRA. Where HALT describes the relative '''influence''' of the four AIs on a person, organization, facility, or other entity, OALT describes characteristics of the '''AIs themselves'''. OALT uses four values, each scored from '''1–4'''. {| class="wikitable" ! Letter ! Charact...")
  • 02:46, 15 August 2026 Mike talk contribs moved page Ships and Engines to Space Travel
  • 22:41, 11 August 2026 Mike talk contribs created page GM:Ehairiwa (Created page with "= Ehairiwa = == System Overview == Ehairiwa is a sparsely populated, nonindustrial Aslan world in the Yohkui Subsector of the Dark Nebula. Although the planetary population is only about 800,000 and local technology is TL-10, the system possesses a Class A starport, a Tlaukhu base, and substantial offworld corporate infrastructure. Control of the world is divided among several Aslan clans. Saietaie Corporation operates the starport and important shipbuilding and desig...")
  • 22:55, 8 August 2026 Mike talk contribs created page Uthith (Created page with " == Uthith == === GM Purpose === Uthith is Mittensby's homeworld and the capital of the 40th Squadron. The visit should accomplish several things quickly: * Establish that Mittensby comes from a genuinely powerful family. * Make the 40th Squadron feel like a real polity rather than simply "some Vargr fleet." * Introduce the Gvegh household and family succession tensions. * Allow the Marmaduke to meet and assess the ''Warbler'' crew. * Give Mittensby an offer of a...")
  • 22:40, 8 August 2026 Mike talk contribs created page GM:Marmaduke (Created page with "== Uthith and the Gvegh Family == === GM Purpose === The journey to Uthith finally brings Mittensby back into contact with her family and reveals that her apparently aimless travels have attracted considerably more attention at home than she realizes. The central encounter is with her father, '''the Marmaduke Gvegh Vargr''', known locally by the title '''Ekhlle Ksafi'''. He is First Officer of the 40th Squadron, both a military organization and a six-world Vargr p...")
  • 23:46, 6 August 2026 Mike talk contribs created page GM:Giant Troll Bridge Area (Created page with "= The North Road Ambush = == Situation == The party travels north along the east bank of the North River. The Annis has spent the past two weeks gathering allies from creatures and travelers who have recently crossed the Third Bridge and now owe favors to the troll's household. Her objective is not victory in open battle. Her objective is to kill one adventurer. After accomplishing this, all surviving attackers immediately withdraw. == Weather == === Day One ===...")
  • 18:52, 2 August 2026 Mike talk contribs created page File:In-system wordmark tagline combo.png
  • 18:52, 2 August 2026 Mike talk contribs uploaded File:In-system wordmark tagline combo.png
  • 18:32, 2 August 2026 Mike talk contribs created page File:Insystem-wordmark.png (Word-image for the right part of the logo)
  • 18:32, 2 August 2026 Mike talk contribs uploaded File:Insystem-wordmark.png (Word-image for the right part of the logo)
  • 04:20, 2 August 2026 Mike talk contribs created page GM:Special Scroll of So you've never met a Sadly (Created page with "Summons Lemo Gribaldi, Sadly Fighter Level 7 Claw: 70% at Armor Type 10, -7% per increment Return to GM:Magic Items")
  • 04:04, 2 August 2026 Mike talk contribs created page Module:ArmorChance (Created page with "local p = {} function p.table(frame) local level = tonumber(frame.args.level or frame.args[1]) or 1 if level < 1 then level = 1 end local output = { '{| class="wikitable"', '|+ Armor Chance by Character Level', '! Armor Type<br>(not Armor Class)', '! Percentage' } for armorType = 10, 1, -1 do local chance = (level * 10) - ((10 - armorType) * 7) if chance < 0 then chance = 0...")
  • 04:03, 2 August 2026 Mike talk contribs created page GM:Sadly Table (Created page with " Return to User:Mike <br> Category:DND Category:Referee Resources")
  • 02:34, 2 August 2026 Mike talk contribs created page GM:Special Scroll of Remove Humanoid x 2 (Created page with " Return to GM:Magic Items")
  • 02:34, 2 August 2026 Mike talk contribs created page GM:Special Scroll of The Geyser (Created page with " Return to GM:Magic Items")
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